UI/UX Design Brand Identity Mobile App Senior Capstone

Stride
Mind & Body
in Motion.

A holistic running and wellness app designed to help anyone — beginner or experienced — build habits that serve both body and mind.

Stride running app
Project Overview

Stride isn't just a fitness app. It's a movement philosophy.

Imagine a running experience that goes beyond the physical — tapping into the power of both body and mind. Whether you're a seasoned runner or just starting out, Stride provides personalized coaching, curated multi-day journeys, mindfulness tools, and community features — all wrapped in a brand system designed for warmth, clarity, and forward momentum.

The challenge wasn't just designing an app. It was distilling something as personal as movement — and as complex as mental wellness — into a system that feels intuitive, warm, and motivating for every kind of runner.

Role

Lead Designer — UX/UI + Brand Identity

Platform

iOS Mobile App

Deliverables

Brand System · User Research · Wireframes · High-Fidelity Prototype · Marketing Assets

Context

NIU Senior Capstone · April 2024

Tagline

Your Journey. Your Speed. Your Stride.

The Challenge

Where physical progress
meets mental clarity.

"How might we design an app experience that supports both physical progress and mental well-being — for beginner and experienced runners alike?"

Most fitness apps stop at the data. Steps counted. Calories burned. Distance tracked. But running is rarely just physical. It's how people process stress, build confidence, and create structure. Stride was designed to honor that — building a system that felt personal and motivating, not clinical.

Even naming the app was a design decision. "Stride" wasn't just about running faster. It was about holistic growth, forward momentum, and meeting people exactly where they are.

Research & Discovery

Designed from the
inside out.

Before any screens were designed, I conducted surveys and interviews with runners across different ages, lifestyles, and experience levels — from college athletes to first-time joggers. The goal was to understand not just what people wanted from a running app, but what they needed emotionally.

52%

Primary Age Range

20–30 year olds

The core audience skewed young adult, active, and social — prioritizing efficiency and motivation alongside community features.

57%

Wearable Adoption

Already own a smartwatch

100% of watch owners use it to track workouts — signaling a data-aware audience who expects integration and real-time feedback.

80%

Goal Success Target

Active users reach their goals

Personalization was the key driver. Users who felt the app adapted to them stayed longer and performed better.

Stride wireframe challenges and guided runs
Stride brand identity and bag mockup
Design Process

Balance, forward momentum,
and visual clarity.

The visual identity started from a single concept: the yin and yang. Balance. The logo — a figure striding out of a circle — represents continuous growth, motion, and equilibrium between body and mind.

The process moved from mind mapping through paper prototypes, user flows, and wireframes — each stage building toward a high-fidelity system that felt alive and motivating.

01

Research

Surveys, interviews, and competitive analysis to understand user needs and market gaps.

02

Wireframing

Low-fidelity wireframes and user flows to map the complete app experience.

03

Brand System

Logo design, typography, color palette, and visual language built around balance and motion.

04

Prototyping

High-fidelity Figma prototype with interactive states, transitions, and complete user journeys.

Stride app — goals, dashboard, map screens Goal Setup · Dashboard · Run Map
Stride app — moments, journeys, challenges Moments · Explore Journeys · Journey Detail
Stride explore journeys screen Explore Journeys — Full UI Screen
Key Features

A system built around you,
not the other way around.

01

Personalized Setup

Every user begins by selecting their goals — stress relief, new healthy habits, weight loss, increased activity, or custom targets. The app adapts its content, challenges, and pacing accordingly.

02

Stride Control Panel

A central dashboard tracks steps, calories burned, and weight — with visual progress graphs that make wins visible. Users can connect music and set goals directly from the home screen.

03

Journey System

Curated multi-day challenges across four categories — Faith, Mind & Body, Athletic, and Custom. Each journey includes guided runs, reflections, and progress tracking.

04

Faith Integration

A unique differentiator: the "Run With Faith" journey blends Bible reflection, prayer, and guided running into a spiritual wellness challenge.

05

Moments & Community

Users capture meaningful running moments — affirmations, meditations, favorite memories. Community features support social fitness and group challenges.

06

In-Run UI

Clean, minimal design that delivers data without distraction. The run experience was designed to stay out of the way — giving users what they need and nothing more.

Brand in Action

A brand that lives
beyond the screen.

The Stride identity extended beyond the app into marketing materials, merchandise, and advertising — proving the brand system was built to scale. Bold, clean, and always moving forward.

Stride advertising mockups
Stride Instagram ad design — runner in blue circle
Stride branded drawstring bag with tagline
Stride printed brand cards and logo
Stride social media ads on screen
Stride hoodie mockup with tagline
Reflection
"Stride taught me how to simplify complex ideas and turn emotional insights into tangible design systems. Thoughtful UX isn't just about usability — it's about making people feel seen."

— Gabriella Kersey, Lead Designer

100K

Target Downloads
Within 6 Months

4.5★

App Store Rating
Goal

60%

Gamification
Engagement Rate

50K

Active Community
Members